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What is the game file?
A game file is the digital copy of a cartridge or disc. It can be one you made yourself from your own, or a new game its author gives away for free.
This page only opens PC-FX games, in .chd .zip .7z files. A .zip or .7z works too, as long as it holds a PC-FX game: games from other consoles don't open here.
Your files and saves stay with you only. Learn more
PC-FX controls
| Button | Keyboard | Controller |
|---|---|---|
| D-pad | ↑ ↓ ← → | D-pad |
| I | X | B · ○ |
| II | Z | A · ✕ |
| III | S | Y · △ |
| IV | A | X · □ |
| V | Q | LB · L1 |
| VI | W | RB · R1 |
| Run | Enter | Menu · Options |
| Select | Shift | View · Share |
| Mode 1 | E | LT · L2 |
| Mode 2 | R | RT · R2 |
| Save state | F2 | — |
| Load state | F4 | — |
Buttons follow the layout of the original controller. Xbox, PlayStation, Switch Pro, 8BitDo and similar controllers work with no setup. Up to 4 controllers, one per player, in the order they're connected; the keyboard is always player 1. To change a button, open the emulator menu and go to Controls.
How to save the game
- Game save: Save from the game's menu, to the console's internal memory.
- Save state: saves the exact spot, at any moment, in 4 slots next to the game. On the keyboard, F2 saves and F4 loads.
- Where it's kept: in this browser, on this device, even after you turn it off. To continue, open the same game again. A private window keeps nothing, and clearing the browser's data erases your saves.
Controller settings
About PC-FX
The 32-bit successor to the PC Engine, released by NEC in 1994 in Japan only. Games came on CD, and the console needs its own BIOS to run.
Needs the console's BIOS (pcfx.rom). A game with several files (.cue + .bin) goes in a single .zip.
- Maker
- NEC
- Released
- 1994
- Accepted files
- .chd .zip .7z
- Players
- Up to 2 players
- Online play
- Yes, through the room link
- BIOS
- Required